| Type of Document |
Dissertation |
| Author |
Wingrave, Chadwick A
|
| Author's Email Address |
cwingrav@gmail.com |
| URN |
etd-08082008-140724 |
| Title |
Concept-Oriented Design in Chasm: Conversational Domain Language Inspired 3D User Interface Design and Development |
| Degree |
PhD |
| Department |
Computer Science |
| Advisory Committee |
| Advisor Name |
Title |
| Bowman, Douglas A. |
Committee Chair |
| Back, Godmar V. |
Committee Member |
| Evia, Carlos |
Committee Member |
| Jacob, Robert |
Committee Member |
| Pérez-Quiñones, Manuel A. |
Committee Member |
|
| Keywords |
- 3DUI
- HCI
- Software Engineering
- Chasm
- Concept-Oriented Design
|
| Date of Defense |
2008-07-11 |
| Availability |
unrestricted |
Abstract
In my experience, novel ideas for 3D interaction techniques greatly outpace developers’ ability to implement them, despite the potential benefit of these ideas. I believe this is due to the inherent implementation complexity of 3D interfaces, without sufficient support from methods and tools. Believing a developer-centric representation could overcome this problem, I investigated developer practices, artifacts and language. This resulted in the theory of Concept-Oriented Design and Chasm, a prototype realization of the theory. The key feature of Concept-Oriented Design is its use of developer-centric representations to create a multi-tiered implementation, ranging from an envisioned behavior expressed in conversational language to low-level code. Evaluation of Chasm by domain experts and its use in multiple case studies by volunteer developers has demonstrated that Concept-Oriented Design in Chasm addresses many of the problems of 3D design and development.
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| Files |
| Filename |
Size |
Approximate Download Time
(Hours:Minutes:Seconds) |
| 28.8 Modem |
56K Modem |
ISDN (64 Kb) |
ISDN (128 Kb) |
Higher-speed Access |
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dissertation_v9.pdf |
12.89 Mb |
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