Title page for ETD etd-10232000-19390056


Type of Document Master's Thesis
Author Kamat, Vineet Rajendra
Author's Email Address vineet@vt.edu
URN etd-10232000-19390056
Title Enabling 3D Visualization of Simulated Construction Operations
Degree Master of Science
Department Civil Engineering
Advisory Committee
Advisor Name Title
Martinez, Julio C. Committee Chair
de la Garza, Jesus M. Committee Member
Vorster, Michael C. Committee Member
Keywords
  • Construction Operations
  • Simulation
  • Animation
  • 3D Visualization
  • Scene Graphs
  • Computer Graphics
Date of Defense 2000-10-19
Availability unrestricted
Abstract
Simulation modeling and visualization can substantially help in designing complex

construction operations and in making optimal decisions where traditional methods prove

ineffective or are unfeasible. However, there has been limited use of simulation in

planning construction operations due to the unavailability of appropriate visual

communication tools that can provide users with a more realistic and comprehensible

feedback from simulation analyses. Visualizing simulated construction operations in 3D

can significantly help in establishing the credibility of simulation models. In addition, 3D

visualization can provide valuable insight into the subtleties of construction operations

that are otherwise non-quantifiable and presentable.

New software development technologies emerge at incredible rates that allow engineers

and scientists to create novel, domain-specific applications. This study capitalized on a

computer graphics technology based on the concept of the "Scene Graph" to design and

implement a general-purpose 3D Visualization System that is Simulation and CAD-software

independent. This system, the "Dynamic Construction Visualizer", enables

realistic visualization of modeled construction operations and the resulting products in

3D and can be used in conjunction with a wide variety of simulation tools. This thesis

describes the "Dynamic Construction Visualizer" as well as the "Scene Graph"

architecture and the Frame Updating algorithms used in its design.

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  README.TXT 0.26 Kb < 00:00:01 < 00:00:01 < 00:00:01 < 00:00:01 < 00:00:01
  Thesis.pdf 5.16 Mb 00:23:52 00:12:16 00:10:44 00:05:22 00:00:27

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