

Type of Document Dissertation Author Kies, Jonathan K. URN etd-434714272974850 Title Empirical Methods for Evaluating Video-Mediated Collaborative Work Degree PhD Department Industrial and Systems Engineering Advisory Committee
Advisor Name Title Beaton, Robert J. Ehrich, Roger W. Rosson, Mary Beth Wierwille, Walter W. Williges, Robert C. Committee Chair Keywords
- human factors
- desktop video conferencing
- research methods
- psychophysics
- ethnography
Date of Defense 1997-03-18 Availability unrestricted Abstract
Advancements in computer
technology are making video
conferencing a viable communication
medium for desktop computers.
These same advancements are
changing the structure and means by
which information workers conduct
business. From a human factors
perspective, however, the study of
new communication technologies and
their relationships with end users
presents a challenging research
domain. This study employed two
diverse research approaches to the
problem of reduced video frame rate
in desktop video conferencing. In the
first study, a psychophysical method
was used to evaluate video image
quality as a function of frame rate for
a series of different scenes. Scenes
varied in terms of level of detail,
velocity of panning, and content.
Results indicate that for most scenes,
differences in frame rate become less
detectable above approximately 10
frames per second (fps), suggesting a
curvilinear relationship between
image quality and frame rate. For a
traditional conferencing scene,
however, a linear increase in frame
rate produced a linear improvement
in perceived image quality. High
detail scenes were perceived to be
of lower quality than the low detail
scenes, while panning velocity had
no effect. In the second study, a
collection of research methods
known as ethnography was used to
examine long-term use of desktop
video by collaborators in a real work
situation. Participants from a
graduate course met each week for
seven weeks and worked on a class
project under one of four
communication conditions:
face-to-face, 1 fps, 10 fps, and 25
fps. Dependent measures included
interviews, questionnaires, interaction
analysis measures, and
ethnomethodology.
Recommendations are made
regarding the utility and expense of
each method with respect to
uncovering human factors issues in
video-mediated collaboration. It is
believed that this research has filled a
significant gap in the human factors
literature of advanced
telecommunications and research
methodology.
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