Roanoke Times Copyright (c) 1995, Landmark Communications, Inc. DATE: SUNDAY, July 30, 1995 TAG: 9507280061 SECTION: BUSINESS PAGE: G-2 EDITION: METRO SOURCE: MEGAN SCHNABEL DATELINE: LENGTH: Medium
Each player starts the game with a deck of at least 60 cards. There is no single correct deck; starter packs of 60 random cards are sold to introduce players to the game, but experienced players build their own decks based on individual playing strategies.
A player who likes to win quickly, for example, likely would construct a deck around several extremely powerful cards. Another player, more interested in outlasting an opponent, might create a "siege deck" with cards that chip away at opposing forces bit by bit.
A player may include as many cards as he wishes in a deck, but smaller decks tend to be more effective because they maximize the effects of powerful cards. Game rules do limit the number of specific powerful cards that a player may include in any one deck.
Magic cards come in three basic types:
Enchantments, which are spells cast by a player to strengthen his own position or weaken that of his opponent
Creatures, which can be summoned to attack an opponent
Land cards, which produce the currency, called "mana," that pays for casting spells and summoning creatures.
Cards also come in five color categories, each with a different basic purpose. Black and red cards, for example, are extremely destructive and aggressive; they offer little defense against enchantments. A deck constructed exclusively of these cards would be powerful but would leave the player open to attack from opposing spells. A better deck would use a combination of aggressive and defensive cards.
During a game, each player takes turns casting spells and summoning creatures against his opponent while trying to protect his own cards from similar attacks. Certain cards also allow players to gain extra life points to counteract attacks and prolong playing life.
The game ends when one player runs out of life points. Depending on skill of the players and the decks they're using, a game of Magic may last from five minutes to an hour. Typical games end within 30 minutes.
by CNB