ALAN v42n3 - Tech Tools for Reader Response, Communal Engagement, and Effective Writing
Tech Tools for Reader Response, Communal Engagement, and Effective Writing
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Recently, Susan visited a middle school classroom with a well-stocked library of young adult novels, graphic novels, and other books—the kinds we know young people read when given opportunities to choose (Allington & McGill-Franzen, 2012) . Students were encouraged and expected to self-select books and read independently for the first 20 minutes of class. We know choice, access to high-interest/multilevel books, and time to read are factors that increase students’ reading motivation and achievement (Guthrie & Humenick, 2004; Kittle, 2012) , so Susan was happy to see these factors (and motivated readers!) at play.
But Susan grew disappointed at the end of the 20-minute reading time when she saw students heading to computers to take Accelerated Reader (AR) tests. When asked about her thoughts on AR, the teacher responded that the tests “prove the students are reading” and “assess their comprehension.” The teacher further commented, “AR is helpful—how else will I know the kids are reading the books?”
We think there are more engaging, authentic, and respectful ways to know whether our students are reading the books, and computers can certainly assist in this process in ways that don’t include test taking. In what follows, we introduce you to three guest columnists, all long-time teachers and teacher educators, who spend significant time looking for and testing out digital tools to help students engage deeply with—and write their own—texts. In the current data-driven context, we know accountability is important. The tech tools provided below can help teachers hold students accountable for reading and writing in ways that aren’t test-based and don’t feel competitive or punitive but rather authentic, personal, and meaningful.
First, English teacher educators Jennifer Shettel and Lesley Colabucci share 21st-century tools for enhancing student responses to reading. Then, Brooke Cunningham, a high school English teacher, describes tools she uses to facilitate communal learning around texts. Finally, Jennifer Kilpatrick, a doctoral candidate in deaf education, lists tools for effective writing instruction. We can’t wait to try these tools and hope you’ll be inspired to explore them, too!
(Re)Imagining Reader Response with 21st-Century Tools
Jennifer W. Shettel & Lesley Colabucci, Millersville
University of Pennsylvania
With 21st-century classrooms come 21st-century challenges, such as increasing competition for students’ attention with mobile devices, social media, and texting. As 21st-century teachers, we wonder: How can we harness technology while ensuring students have rich and rewarding reading lives? One solution we use is tech-based book responses. Using technology to facilitate reader response illuminates reading as both a critical and communal practice (Park, 2012) .
While nothing can replace the dynamics of a rich book discussion, a variety of digital tools are available to help students capture their experiences as readers in new and innovative ways. In addition, digital tools may enable teachers to incorporate art and music more easily. The tools featured below are truly multimodal, allowing for a great deal of creativity and collaboration in the spirit of 21st-century learning. Here are our top digital tools for tech-based book responses:
Thinglink
(
https://www.thinglink.com
)
This tool offers a way to tell stories using interactive
components. Functioning somewhat like a bulletin
board, Thinglink allows users to choose images and
then “tag” them by uploading links. Viewers click
on the images and follow related links. Videos are
particularly easy to embed. Thinglink allows students
to track interests and reflections as they read. Readers
can find videos or articles with answers to enduring
questions and then build in links to share their discoveries.
This tool is similar to
Glogster
(
http://edu.glogster.com/
), which is fee-based.
Easelly
(
http://www.easel.ly
)
Easelly allows those of us without a degree in graphic
arts to create eye-catching infographics using thousands
of free templates and tools. In order to create
infographics related to the content of a book, readers
do additional research or delve into their understanding
of why and how the story unfolded. As a bonus,
students become more skilled in reading, interpreting,
and analyzing infographics when they have an opportunity
to create their own.
Tagxedo
(
http://www.tagxedo.com
)
Great for fans of
Wordle
(
http://www.wordle.net
),
Tagxedo takes word clouds to a new level of awesome.
Students can utilize the provided graphics to
create a word picture (or upload their own image),
and Tagxedo’s word-generating software fills it in with
the words the student types. These images are stunning
in terms of composition and color effect. This
tool lends itself particularly well to character studies
with portraiture-style Tagxedos or theme studies with
an appropriate symbol used to create the word cloud.
Padlet
(
http://padlet.com
)
Padlet is an excellent tool for group collaboration.
A teacher poses a question, and students use virtual
sticky notes to respond on a group board. Students
can also use Padlet individually to create a virtual
“sticky note wall” in response to a book they have
read. Images and Web links can be added to the wall,
as well. This is a convenient way to track student
thinking about a book.
Voki
(
http://www.voki.com
)
With Voki, students create a “talking head” of a character,
historical figure, animal, or avatar. Students are
limited in the amount of text, so this is an excellent
tool for teaching summarization skills. In addition,
this tool could be used for booktalks or persuasive
arguments in the voice of a character.
Fakebook
(
http://www.classtools.net/FB/home-page
)
and
iFakeText
(
http://ifaketext.com
)
Both of these tools make it possible for students to
create “mock” versions of two favorite social media
tools: Facebook and texting. Analysis takes on a new
dimension when students create Fakebook pages that
mirror what a character’s Facebook page would look
like. Understanding character motivation goes to a
deeper level when students create dialogue between
characters using texting language.
Google Drive
(
https://www.google.com/drive/
)
The powerhouse of all collaborative Web tools, Google
Drive has just about everything you could ask for.
Consider using
Google Slides
to create a collaborative
presentation or
Google Drawing
to work together
on a concept map. Harness the power of Google’s
translation technology within a
Google Doc
by selecting
Tools
and then
Translate document
. Use
Google
StoryBuilder
to have students converse about a book
in real time and then capture the exchange.
Smore
(
https://www.smore.com/
)
This tool for online flyers features sophisticated design
elements. Geared toward advertising and promoting
an event, Smore flyers are visually appealing with
easy access to the embedded components. Students
can use Smore as a way of building background
knowledge. For instance, while reading historical fiction,
students can create flyers with embedded links to
relevant information related to the time period. Part of
the appeal of this tool is the ease of usability; videos,
photos, and links are simply dragged into place with
ease and with an end product that looks very professional.
Leveraging the “Know-How” of Tech-Savvy Students to Communally Engage with Texts
Brooke Cunningham, Hardin Valley Academy, Knoxville, Tennessee
Far too often, teachers see the incorporation of technology as, at best, a gimmick and, at worst, a concession to short attention spans. In truth, many of us are trying to compensate for an apparent flaw in the next generation as we grumble about their emoji-infused writing skills and obsession with instant gratification. We use technology in a desperate attempt to capture students’ attention for a fleeting moment, hoping to somehow reverse the effects of 24/7 screen exposure. However, we will never be able to maintain student attention with a specific technology because the evolution process happens too quickly; my students no longer use Facebook, and Twitter is quickly being replaced by Instagram. Our objective as educators should instead be to leverage students’ technology “know-how” to help them interact with texts in new and profound ways.
By understanding how technology functions on a cultural level, we will be able to sustain student engagement and develop lifelong readers. Perhaps most important to our endeavors as teachers is that millennials are interested in community, and technology can certainly be used to create and foster social, collaborative interactions around a text. This requires a skillful, intentional, and ever-evolving use of technology, but the rewards are well worth it. Below are several tools I use to engage my students in tech-supported communal learning around texts:
LibriVox
(
https://www.librivox.org
)
LibriVox brings people together from around the
world to create free audiobook podcasts of books in
the public domain. Sometimes a reader volunteers
to read an entire work, but more often, people from
all over the world volunteer for different sections or
chapters. Students are afforded a new way to interact
with a text and also experience interacting and working
with people from diverse places and backgrounds.
Teachers can use this tool to have a class create its
own audio version of a work to share with the world
and publish in iTunes. It’s a great way to connect
interpretation, fluency, and an audience for reading.
Goodreads
(
https://www.goodreads.com
)
Similar to LibriVox, an obvious choice to get students
to interact in a community devoted to literature is
Goodreads, a social media site centered on books. I
ask students to use this site to keep track of the books
they read independently, to set yearly reading goals,
to analyze data on reading patterns, and to share this
information with others. Students can post status
updates on their progress through a book and even
send and receive book recommendations. Goodreads
also works a bit like Netflix for books, recommending
titles one may like based on ratings and reviews, and
users can get together to vote on or create searchable
lists of books. Goodreads often hosts author Q & A
sessions where students can interact with their favorite
writers. This is a great opportunity to use technology
to interact with a community around a book.
Nerdfightaria
(
http://nerdfightaria.com
)
The gold standard of an authentic learning and reading
community is Nerdfightaria, the online community
created by John and Hank Green. At this site, we can
access the Green brothers’ “Crash Course” series—
YouTube videos providing introductions and overviews
of popular school subjects and topics. I often
use their videos on literary texts and US and World
History because they provide entertaining, insightful,
and informative introductions to historical periods or
literature. Users can ask questions, get answers, and
engage in debate in the comments section provided
for each video, offering an excellent way to show
students the kind of engagement we want with texts
and how that engagement can be something relevant
far beyond the classroom. The Green brothers have
created other places where students can find examples
of active, social engagement with texts. Their
Vlogbrothers
channel often features conversations about
John Green’s own novels, and
Pemberley Digital
, a
fictitious company, produces “documentaries” that
are actually modern YouTube adaptations of classic
works.
YouTube
(
https://www.youtube.com
)
With Nerdfightaria as a model, it is easy to see how
YouTube can be used as more than an example of
how authentic learning communities interact with
text; it can also serve as a tool to foster this same
type of community in our own classrooms. Students
can use YouTube to retell classic stories from various
perspectives, creatively transforming the work into something new.
Or students can use this format to tell their own stories,
scripting out and planning a vlog or other YouTube
format. We can take social engagement and interaction
a step further when students interact with each
other’s videos or see outsiders interact and react to
their videos. Their schoolwork is no longer something
shared only with the teacher; it is now something they
publish and share with the world.
Edmodo
(
https://www.edmodo.com
)
What if teachers and students are not comfortable
sharing their work with the world? There are different
sites with various levels of privacy in which we can
have our students interact. There are many blogging
sites where students can respond to one another;
Edmodo is one that is safe for creating an isolated
learning community with whatever content one has in
mind (video, text, links, images). The simplest way to
describe Edmodo is “Facebook for school.” This site
allows teachers to create a class page that students
can join using a code. Students have individual profiles
but cannot interact except within the class page.
This creates a safe environment for students to have
discussions about a text or even each other’s work.
Using Technology to Support Effective Writing Instruction in the ELA Classroom
Jennifer Kilpatrick, University of Tennessee, Knoxville
Technology has become an integral part of community and personal literacies (Kist, 2009; Leu & Kinzer,2000) , but the use of technology during writing instruction is still limited and infrequent (Applebee & Langer, 2011; Harris, 2011) . Integrating digital tools into the ELA classroom has the potential to support effective writing instruction by bridging the gap between home and school writing practices, influencing the development of ideas, and providing authentic purposes and audiences. The affordances provided by digital tools can influence both what and why students write. The apps described below could be used at various stages of the writing process during guided, shared, and independent writing with all students:
Evernote
(
https://www.evernote.com
)
Evernote is a collaborative digital workspace where
users can compile notes, ideas, images, and tasks. By
using several Evernote apps together, students can research,
plan, and organize their ideas all in one place.
They can use
Clipper
to clip and save resources from
the Web,
Skitch
to mark up images and PDFs, and
Penultimate
to draw or write with a stylus. Resources
can be organized into notebooks by class and topic,
making them easy to locate. I love using Evernote for
everything because students can easily access their
notes and find the same website they were using yesterday
without searching their backpacks, lockers, and
desks. It is a huge time (and paper!) saver. This is a
free app for the iPhone, iPad, Android, and Web.
iBrainstorm
(
http://www.ibrainstormapp.com
)
This is a digital corkboard where users compile freehand
drawings and typed notes. iBrainstorm is a
great tool for planning and organizing. Users can type
individual sticky notes, change the colors of those
notes, and rearrange them to organize and group their
ideas. Collaborators in a local setting can share their
ideas by “flicking” notes to one another. This app is
an easy way to do the same thing I’ve been doing with
sticky notes on chart paper for years. Students can
brainstorm first and organize second. Only now, they
can continue to work on their plans and collaborate
outside of class, and there is no fear of lost stickies!
This is a free app available for the iPhone and iPad.
Popplet
(
http://www.popplet.com
)
Popplet is a platform for ideas where users can compile
pictures and typed notes and connect them with
lines to create charts or webs. Popplet is a great tool
for organizing ideas into planning webs. Students can
collaborate in “real time” when working from their
own devices in any location. Finished popplets can be
exported as PDFs or JPGs. I like using Popplet with
my struggling writers because they can search for
pictures on the Internet and make a plan before having
to think about the language they need to use. This
app costs $4.99 and is available for the iPhone, iPad,
and Web.
A+ Writing Prompts
(
http://appcrawlr.com/ios/a-writing-prompts
)
This is a writing prompt generator that provides an
endless supply of inspiration. This app includes five
prompt generators: scenes, sketches, texts, words,
and news. Scenes include a place, character, object,
and smell to inspire a creative narrative. Text prompts
include phrases, quotes, story starters, and more.
News includes a headline and news source. There are
billions of unique prompt possibilities. Students can
no longer say, “I don’t know what to write about.”
Writer’s block happens, but after flipping through a
few ideas, students find an idea that gets their creativity
flowing. I like this app because it gives them ideas
while still providing them with choice. This app costs
$4.99 and is available for the iPhone, iPad, Android,
and Kindle.
Strip Designer
(
http://www.vividapps.com/Strip_Designer/index.html
)
Strip Designer is a comic strip creator that allows users
to tell a story with their own photographs. It is a
unique and motivating way for students to publish a
story. They can include dialogue with text balloons
and add captions, drawings, and effect symbols/stickers.
Finished strips can be exported as PDFs or JPGs
or shared on a variety of social media sites. Students
can even create graphic novels by combining strip
pages. My favorite thing about this app is that it motivates
students who thought they didn’t like to write.
Suddenly their protests about writing stop, and they
are bringing in comic strips about things they did on
the weekend. They often don’t even realize they are
writing until I tell them! This app costs $2.99 and is
available for the iPhone and iPad.
Shutterfly Photo Story
(
http://www.shutterfly.com/photostoryclassroom
)
This app is a digital and print book creator that
authors can use to tell the story behind photographs.
With Photo Story, young authors choose from a variety
of layouts, import pictures, add doodles and text,
and even record audio messages on each page. The
finished product can be shared with the audience
via email. After reading the full-screen digital version,
audience members have the option to purchase
a print book with prices starting at $19.99. Shutterfly
even has a database of CCSS aligned lesson plans for creating books of all
genres with students in grades K-8. This app is so easy
to use to share work with an audience. Students will
be proud of the professional appearance of their work.
This is a free app available for the iPhone and iPad.
Book Creator
(
https://itunes.apple.com/us/app/bookcreator-for-ipad/id442378070?mt=8
)
This app is a book creator that gives authors the option
to share their books in a variety of digital and
print formats. Like most e-book apps, Book Creator
allows the user the opportunity to create personalized
books using photographs, free-hand drawing/
writing, and words. What makes this app unique is its
ability to include not only music and recorded speech
but also video clips on every page. When authors are
finished with their books, they can publish them to
iBooks or export them as movies or PDFs. As a deaf
educator, I am always looking for apps that are accessible
for students who are deaf and hard of hearing.
This app is not only fully accessible, the video feature
also makes it perfect for students who use American
Sign Language to communicate. This feature affords
my students the unique opportunity to publish their
writing in both English and ASL side-by-side. This
helps bridge the two languages, expand their audience,
and personalize their writing. This is a free app
available for the iPad.
HaikuDeck
(
https://www.haikudeck.com
)
HaikuDeck is presentation software that lets authors
share their ideas in a simple and creative way.
HaikuDeck is a quick and fun way to make a slideshow.
Users can search millions of Creative Commons
photographs using keywords. If students are stumped,
the app provides a word bank for image searches.
Taking or importing original photos is also an option.
Changing the theme or layout and adding text is easy.
This app is a great way for students to publish poetry.
Simple. Easy. Fun. And the finished product always
looks great. It helps students who tend to be overwhelmed
by a blank screen by providing them with
options that make the task much less daunting. This is
a free app for the iPhone, iPad, and Web.
Susan L. Groenke is an associate professor of English Education at the University of Tennessee, Knoxville, and directs the Center for Children’s and Young Adult Literature on the UTK campus. Dr. Groenke teaches courses on young adult literature and secondary English methods. Her research interests center on adolescent reading engagement and the motivation to read. When she is not reading young adult novels, she can be found walking her dog Bootleg or driving down the road with her husband in their 1978 VW bus.
Judson Laughter is an assistant professor of English Education at the University of Tennessee, Knoxville. His research interests include multicultural teacher education, critical race theory, and the preparation of preservice teachers for diverse classrooms through dialogue and narrative. Dr. Laughter is currently the advisor for the Track I (non-licensure) English Education program. He teaches courses in English methods, action research, sociolinguistics, and trends in education. When not wearing his academic hat, Jud enjoys crossword puzzles, cycling, and traveling.
References
Allington, R., & McGill-Franzen, A. (2012). Summer reading: Closing the rich/poor reading achievement gap. New York, NY: Teachers College Press.
Guthrie, J. T., & Humenick, N. M. (2004). Motivating students to read: Evidence for classroom practices that increase motivation and achievement. In P. McCardle & V. Chhabra (Eds.), The voice of evidence in reading research ( pp. 329–354). Baltimore, MD: Paul Brookes.
Harris, B. (2011). Writing in schools with computers: What does it take to make it happen? English in Australia , 46(1), 40–51.
Kist, W. (2009). The socially networked classroom: Teaching in the new media age. Thousand Oaks, CA: SAGE.
Kittle, P. (2012). Book love. Portsmouth, NH: Heinemann.
Leu, D. J., Jr., & Kinzer, C. K. (2000). The convergence of literacy instruction and networked technologies for information and communication. Reading Research Quarterly , 35, 108–127.
Park, J. Y. (2012). Re-imaging reader-response in middle and secondary schools: Early adolescent girls’ critical and communal reader responses to the young adult novel Speak. Children’s Literature in Education , 43, 191–212.
by MB