JDC Spring-2001 v3 - Pattern Language for Flexible Teaming Office Environments
Pattern Language for Flexible Teaming Office Environments
Pattern 1
Pattern 2
Public Spaces that Tell a Story
Pattern 3
Pattern 4
Pattern 5
Pattern 6
Pattern 7
Pattern 8
Nerve Centers: Team Huddle Spaces
Pattern 9
Pattern 10
Pattern 11
Pattern Language for Flexible Teaming Office Environments
Introduction
The website was created to illustrate the interrelated components involved in designing flexible teaming office environments using the neighborhood concept with Pattern Language methodology.
Pattern Language
In 1977 Christopher Alexander, Sara Ishikowa and Murray Silverstone proposed a conceptually unique design methodology. Named as one of the "25 Products that Rocked Design" by ASID, (Blixt, 2000), their language is comprised of intrinsically interrelated patterns that focus on the relationships of spaces to inhabitants and surrounding environments. The culmination of their patterns forms a "language" that enables designers and architects to create thoughtful and successful design solutions.
Flexible Teaming Office Environments
Many organizations have implemented working in teams to increase efficiency and productivity.Teaming is not a new concept, yet within the past few years it has become a work method that has influenced many corporate restructuring plans. Teams are created to solve problems, manage employees, improve processes and develop new products. Companies are re-organizing their work environments to respond to the needs of teams.
Neighborhood Concept
With many adaptive reuse projects transforming abandoned warehouses and industries into useable office space, designers and architects have begun to incorporate ideas from city planning into office design (Shirley & Brunner, 1996).
Last revised: August 14, 2000